2021.10.23 10:30 remvs98 De coronacijfers van vandaag
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2021.10.23 10:30 Justoneoutta7billion Which muscle is the most used in arm wrestling?
2021.10.23 10:30 wbradleyjr1 RELEASED: SHOCKING Newest Numbers In The VAERS Data Safe & Effective Narrative DESTROYED [VIDEO]
2021.10.23 10:30 Child_of_the_Abyss *WhAt'S a GiRlFriEnD?*
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2021.10.23 10:30 PillarofDeception In Legends, Vader tried to imagine what life was like if he didn't turn and decided to raise his child with Padmé (before he knew about Luke)
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2021.10.23 10:30 msz900 AITECH By Solidus
Solidus is focusing on the future of the data and how to make it accessible via AI by using the Solidus native Token AITECH. AI is going to change the world more than anything in the history of mankind. More than electricity. Get more information on Solidus.
#cryptocurrency #solidusaitech #cryptoinvestment
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2021.10.23 10:30 robbinbanksinc23 Who is the strongest character in this poll?
2021.10.23 10:30 ksawier_exe [help][ps4][ds3] twin Prince
2021.10.23 10:30 FLCarguy State of New World PvP - things that need to be addressed before competitive play
Copy/Pasting for a guildmate from his NW forum post. Thoughts and feedback is appreciated.
Okay to start us off with lets do the 250 Strength Bug which makes it almost impossible to go 300 str without being in heavy armor since the dodge and the animations are soooo much slower and it has been Nicknamed “The Cursed Perk” going over 249 strength for light and or anything other than heavy is almost a death sentence. The stamina regen that it talks about being a perk is lied about, you get absolutely 0 stam regen with said perk, only an animation nerf to yourself. Which seems pretty problematic.
But Okay easy enough to talk about… But now time for my 2nd issue, Which is that the 20% healing and damage increase from fighting in light armor rating. Does not actually give the 20%… neither is the Medium giving the 10% it promises… However Heavy armor is getting all the bonuses it promises so it makes all the other armors almost pointless to wear except for personal challenges and mobility…
My 3rd issue is The Life staff’s ability called “Lights Embrace” having a 3 second cool down to be able to heal over 8-12k health per 3 seconds, which is broken since you can spam it then dodge away and then spam it once again with sacred ground and not to mention if you mess up at all, don’t worry you have a fail safe, you can just health pot and be okay… and never die basically. all that and not mentioning the damage it can do by itself as a staff. The sacred ground and healing are too fast and too much for someone to beat them in a 1v1 encounter unless they’re 1.VERY SMART or 2. the melee has over 450 strength to out damage the incoming heals. or 3,.The healer is just brain dead…
Another issue I have is the Ice Gauntlet Stun Meta being a new common thing, getting caught in a ice shower then the ice storm we can all agree is pretty much GG for a Melee period and that sucks since it hits SOOO hard even with defenses to it such as Gems vs Elemental and or Gems Vs frost damage. Not to mention the one ability that crits for about 6-10k damage depending on the build user. Now imagine a Hammer stun with that…sounds bad right? Sounds Pretty BS RIGHT???.. But Nah its pretty dodge able like most stuns in the game, however NOW Try the spear… grab the spear. Stun them, Throw up the Ice Shower over them as they’re stunned and then cast the Ice Storm ability, and its over before it even starts. Pretty Hard to counter an almost impossible Hard CC knock down from the spear which is very non telegraphed in the hands of a skilled player, and cannot be blocked, you basically have a 50/50% chance to I-Frame with the dodges to avoid it.
Now another issue I personally really want to be passed onto the devs as well, is regarding the Camps. There should be 2 different types of camps in new world’s open world. A PvP camp which can be destroyed by other PvP players and a PvE camp for players who are NOT flagged to use which cannot be destroyed in the world. This allows PvP to be less Spawn spammy and the ability to create a Non stop fight over and over again. There should be more consequences to Losing a fight and more rewards for winning a fight such as losing Being longer PvP locked timers, Losing territory influence or something.
Next Issue is the WARS, Now we can get to the Nitty Gritty Fun point of the end game… Not even to mention the Lag and exploits in wars that have become the so called “Meta” The wars are almost entirely a Slug Fest of Little tactics and No strategy. Wars have become more of a zerg vs zerg, or as many call it in MMO community a Ball vs Ball. This makes almost ALL of the combat mechanics and fundamentals you learn to train USELESS. its very spammy, the points are too small to allow all types of players and playstyles to play on the point besides the tanks and DPS players without being Instantly wiped. Now with the way the points work in wars… there should Be more siege options. not to mention a Losing condition and a winning condition for BOTH sides besides a stupid timer. this allows for more strategy. Such as the Invaders need only one outside point and a door down to take the home point HOWEVER the defenders can CAP the flag in the invaders main-camp to push and destroy a Tower or something which wins them the battle. this would add ALOT more dynamic strategies and allows ALL play styles to have fun in such a competitive environment.
Open World Fort Defenses are a Complete JOKE in my opinion, You should have to take the fort to push a territory into conflict at all. there should be a Ram or some kind of siege mechanics you create to siege the fort’s point…not just enter the fort of the enemy and cap a flag. This makes the fort harder to just ZERG attack and makes it more strategic in open field when needing to push PvP Quests to gain influence… lets Take a look at ESO’s Cyrodil PvP mechanics… To take a keep you must siege it, which then sends an alert to the faction who owns it, who can then go and defend it and or Maybe add a notification to the Home faction who can then just T.P to the fort and defend it just like how ESO does it… after it has been damaged on the walls or doors at 80% to 50% remaining HP, the game Shouldn’t allow anymore of the faction players to TP and force them to come from cities or etc… Many possibilities to add to make the Open World fort battles more fun and more engaging.
PvP Flagging in Open world should give you the option to flag as Guild Flagging, OR Faction flagging this allows the players who are green flagged to fight other greens who are guild flagged, this can be a nice mechanic when there are 2 factions who just want to roam and PvP any and all players. Guild vs guild would overall be better than Faction Vs Faction in my opinion
submitted by FLCarguy to newworldgame [link] [comments]
2021.10.23 10:30 woody-mc Fun troll seed with a "happy end"
Zelda ALttP Randomizer / 2h29m28s / 23-Oct-2021
Oh boy, where should I start...this one went haywire. Pure troll seed, I'd say. Medium intro, then being linear with almost GO mode around 1h20m to 1h30m, but finally missing a bunch of key items. Multiple deaths on dungeon bosses were extra costly, plus Ganon's tower held a bonus "surprise" --- but see for yourself. However, this was a bit of training on the final Ganon fight...
VoD here: https://youtu.be/-LofzbmRfzQ Unfortunately, somehow OBS kicked my audio device for whatever reason, so I'm sorry that today's recording does only contain silence...
~~~ Randomizer Settings / Stats ~~~
2021.10.23 10:30 Faentildeg Australia 🇦🇺 Protesters Sends Alarming Messages To Government !!!!!!!
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2021.10.23 10:30 TradCatMan What brands of orange curacao do you recommend?
2021.10.23 10:30 name30 Is this one?
|submitted by name30 to fimetaria [link] [comments]|
2021.10.23 10:30 another-random-user9 LF QR code!
2021.10.23 10:30 Forumleecher Πέραμα: Συνελήφθησαν για ανθρωποκτονία από πρόθεση 7 αστυνομικοί
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2021.10.23 10:30 Redonimo average redditor
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2021.10.23 10:30 erer1243 Currently, it's October 23, 2021 at 09:30AM
2021.10.23 10:29 Significant_Hair24 Alternative to juicing.
2021.10.23 10:29 wastefulsoilder Looking for crew for 4pm ish MST on weekdays!
I have been running modded hellish difficulty for some friends, and am looking to add some more friends into the mix! We usually hang out and enjoy the missions, doing them in a crazy custom sub I made. We would love to get some more crewmembers to come hang, for some good coop chillin. We have a mix of experienced and inexperienced crew, so we are more than happy with newbies. Let me know if you are interested, and I will provide a discord link!
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2021.10.23 10:29 CherryDamsel Vegan soup recipes wanted!
Hi everybody! A very close friend of mine is vegan, and as it’s starting to get colder here, I’d love to make her some nice soups. I’m not vegan myself, so I was wondering what your favorite recipes are? 😊
I usually prefer making soups in my slowcooker, but any tips are super welcome! Like, can I use vegan cheddar to make a vegan variety of broccoli cheddar soup for example?
Any advice is welcome!
For context; I live in The Netherlands, so I might not be able to get all ingredients.
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2021.10.23 10:29 Mehmet421 Sarcasm
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2021.10.23 10:29 DANNY_0588 Cayo parico b2b hard mode ruby necklace
2021.10.23 10:29 Dr_Meet How much can you score doing only FA ? (During dedicated )
So I completed uworld and boards and beyond before my dedicated.....
3 weeks to go to test....
Should I solve more question like 2nd pass uworld amboss Rx ?
Or should I just focuss on mastering on FA ? How much of the questions are straighy concepts from FA ?
submitted by Dr_Meet to step1 [link] [comments]
2021.10.23 10:29 NegativeSuccotash762 #ImmortalSatlok_MortalEarth काल लोक/पृथ्वी लोक में सब कर्म बंधन से बंधे हैं। जीव को तीनों गुणों के प्रभाव से विवश कर सब कार्य करवाया जाता है। जबकि सतलोक में किसी गुण का कोई दवाब नहीं है। जीव पूर्णतया स्वतंत्र है। Visit Us- Satlok Ashram YouTube Channel Sant Rampal Ji Maharaj
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2021.10.23 10:29 MurakamiFlowerboi Our truck was hit last night only peices I could find of the other car
|submitted by MurakamiFlowerboi to whatisthiscar [link] [comments]|